Access Type

Open Access Thesis

Date of Award

January 2025

Degree Type

Thesis

Degree Name

M.A.

Department

Music

First Advisor

Joshua S. Duchan

Abstract

This thesis focuses on the presence of Western historical music in contemporary video games. Through a combination of music-theoretical analysis, iconography, and Peircean semiotics, the author demonstrates that the nondiegetic soundtracks of fantasy role-playing video games utilize elements of major style periods in music history—including the Middle Ages, Renaissance, Baroque, and Classical eras—to enhance existing representations of time and place in their visual environments. This phenomenon is particularly apparent in three games, which serve as case studies: Baldur’s Gate 3 (2023), The Legend of Zelda: Breath of the Wild (2017), and Elden Ring (2022). Ultimately, the project contributes research to both ludomusicology and historical musicology, as it reveals that historical music serves an essential contextualizing function in role-playing video games and, by extension, that those same games can be sites of productive discussions about archetypal genres and styes from a wide range of periods throughout Western music history.

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Music Commons

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