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Date of Award
The study investigated the effect of Game Development-Based Learning (GDBL) on the ability of IT undergraduates in Jordanian universities to define the concepts of computer programming and Object-Oriented Programming (OOP) and their ability to program in C++. An instruction was designed for an eight-week-long online course to allow the participants learn game development using GameMaker®. It consists of YouTube videos, tutorial handouts and assignments. The online course was concurrent with their formal courses. The Non-equivalent Control Group design was adopted in this research. An experimental group and a control group responded to a pre-test and a post-test at the beginning and the end of the second semester 2017-2018. Results of an Analysis of Variance and Kruskal-Wallis H Test indicated that GDBL experience is effective in improving students’ understanding of computer programming and ability to program in C++.
Al-Makhzoomy, Alaa Khalaf, "Effect Of Game Development-Based Learning On The Ability Of Information Technology Undergraduates To Learn Computer And Object-Oriented Programming" (2018). Wayne State University Dissertations. 2088.