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Access Type
WSU Access
Date of Award
January 2018
Degree Type
Dissertation
Degree Name
Ph.D.
Department
Instructional Technology
First Advisor
Ke Zhang
Second Advisor
Timothy Spannaus
Abstract
The study investigated the effect of Game Development-Based Learning (GDBL) on the ability of IT undergraduates in Jordanian universities to define the concepts of computer programming and Object-Oriented Programming (OOP) and their ability to program in C++. An instruction was designed for an eight-week-long online course to allow the participants learn game development using GameMaker®. It consists of YouTube videos, tutorial handouts and assignments. The online course was concurrent with their formal courses. The Non-equivalent Control Group design was adopted in this research. An experimental group and a control group responded to a pre-test and a post-test at the beginning and the end of the second semester 2017-2018. Results of an Analysis of Variance and Kruskal-Wallis H Test indicated that GDBL experience is effective in improving students’ understanding of computer programming and ability to program in C++.
Recommended Citation
Al-Makhzoomy, Alaa Khalaf, "Effect Of Game Development-Based Learning On The Ability Of Information Technology Undergraduates To Learn Computer And Object-Oriented Programming" (2018). Wayne State University Dissertations. 2088.
https://digitalcommons.wayne.edu/oa_dissertations/2088