Abstract
Child of Light (2014) by Ubisoft Montreal is a curious instance of a AAA-indie fairy-tale game with revisionist aspirations. In the article I read the game as an adaptation of, above all, the Brothers Grimm “Little Red Cap,” ask whether it may indeed have a revisionist potential, and investigate the extent to which such potential may be seen as manifested through the game’s narrative and ludic elements. I also argue for an investigation of the ideological functions of fairy-tale digital games that necessarily addresses the impact of the games industry on a game’s content.
Recommended Citation
Kliś-Brodowska, Agnieszka. "A Fairy-Tale Digital Game and the Potential for Revision: Ubisoft Montreal’s Child of Light." Marvels & Tales 37.1 (2023). Web. <https://digitalcommons.wayne.edu/marvels/vol37/iss1/3>.