Abstract
Digital storytelling in part creates its discourse over the ruins of dysfunctional and outmoded practices in storytelling. Perhaps it is with this deconstruction of the traditional narrative that we are able to invite the free-floating postures of interactivity such as synchronicity, level of control, and collectivity in digital storytelling. This article is the representation of my artistic experience of such deconstruction, which also depicts the permutation of my understanding of works of art as a self-destructive medium of storytelling. In this text, I portray the possibility of structuring a liminal space in which language is both present and absent, while a reader could spontaneously realize the inaction of subjectivity and disruption of intentions in communicating with the story.
Recommended Citation
Bahram, Farhad
(2021)
"Digital Storytelling and Creative Destruction,"
Storytelling, Self, Society: Vol. 16:
Iss.
2, Article 3.
Available at:
https://digitalcommons.wayne.edu/storytelling/vol16/iss2/3