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Abstract

Citicorp has developed an employee training unit in a game format on the subject of ethics. Citicorp provided a game and its manuals for use with students in sociology classes taught by the author. This paper describes the game and its purposes, subjects covered in the game and how it was developed and validated, as well as sociological practice uses in the university classroom. An alleged major ethical problem at Citicorp is discussed. Some limitations of teaching ethical thinking when psychodynamic and social barriers stand in the way of ethical action are discussed in this paper, and in the classroom, given a scandal at Citicorp, despite the training on ethics.

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